The topic of the "S-Bahn main line" dominates the public debate on local transport in Munich. Experts are currently discussing alternative or complementary concepts such as the northern or southern ring, the expansion of the S-Bahn outer lines, or the introduction of directional bus lines. Technical terms such as overpasses, cycle times, or signaling technology are intriguing to the interested layperson. Is it even possible to include citizens in such technical discussions without completely diluting the content? After all, expertise is also expressed through detailed knowledge.
... the same language
Three points make it difficult for the layperson to enter the discussion: the technical jargon of engineers and planners, the interconnected transport systems and the multitude of interests.
A simple language would have to be defined for those involved, one that everyone can adhere to. Simple enough to describe the essential lines of argumentation without getting bogged down in details or platitudes. At the same time, a section of the transport system would have to be chosen that clarifies the interrelationships and dependencies in order to gain an idea of the consequences of a decision. The interests of the actors involved should be clearly represented by ideal types in order to more clearly identify contradictions and commonalities.
Which communication format meets these requirements? Let's throw playful communication into the ring. Professor Richard Duke, from MIT in Boston, describes games as the communication medium of the future. He supports his thesis with numerous examples of infrastructure projects in the USA. Do you know of other methods that meet these requirements? Then write to us. We would be happy to discuss our communication idea for the second main line with you.